Madfinger Games has published a heatmap showing how much of a difference the new Unreal Engine 5 version makes.
After the costly landings, U.S. Marines advanced into Peleliu’s rugged interior, a landscape of jagged coral ridges, hidden ...
We played an early-in-development chunk of the classic Silent Cartographer mission in Halo: Campaign Evolved, the upcoming ...
In May 1941, Nazi Germany launched its first major airborne invasion, targeting the strategic island of Crete. As thousands of paratroopers descended on the western coast, Allied forces scrambled to ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
YouTuber RebsGaming has revealed a slew of new details on the long-rumoured Halo: Combat Evolved Remake, which is reportedly set to arrive on multiple platforms in 2026 to celebrate the series’ 25th ...
WWE Unreal dropped on Netflix earlier this year and is focused on the behind-the-scenes of WWE, revealing how storylines and matches get created, the lives of professional wrestlers, and much more.
Julián F.L. is a Video Game & Anime expert, historian & journalist with a lot of passion for these subjects and over 10 years of experience in writing about them. He knows every single Pokémon by ...
Epic Games has rolled out the preview version of Unreal Engine 5.7, and it’s shaping up to be one of the most important updates to the engine so far. The biggest change is the new Procedural Content ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
Unreal Tournament III is ideal for overcaffeinated teenage boys with PlayStation 3s, broadband internet connections, extensive online friend lists, hours and hours of time to blow, and — just for good ...
It’s possible Epic shoulders some responsibility for this as much as the developers of these games. Many studios build for top-tier hardware first and leave optimization and low-spec testing for the ...