Generative artificial intelligence models capable of dreaming up ultra-realistic characters and virtual universes could make ...
Abstract: In this article, the Lightweight Java Gaming Library (LWJGL) is used to develop and implement a lightweight 2D gaming engine with an emphasis on GPU optimization. Sprite rendering, scene ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...