Last week, the Center for Digital Education's (CDE’s) community of chief academic officers came together to discuss wins and challenges in their work to transform education. As always, the ...
Sarai, age 3, proudly shares her artwork at LWB’s Early Childhood Development Center, where play-based lessons help children build confidence and curiosity. A teacher guides her students through a ...
Professor Marina Bers, chair of the Eliot-Pearson Department of Child Study and Human Development, has been teaching the course Technological Tools for Playful Learning every spring for the 20 years ...
When we talk about playing and learning, we naturally think of children's museums. Most major cities offer some experience like this, where kids are able to get their hands dirty, and — shocking! — ...
Duah: Using puzzles, both at home and in classrooms, can restore the often-forgotten truth that learning happens in ...
In the year and half since the launch of ChatGPT, AI-powered edtech tools have flooded the market–but most, if not all, of these products may be missing out on the most exciting and creative ways to ...
Over the course of her career, Temple University's Kathy Hirsh-Pasek has spent a lot of time worrying not just about how to increase playtime in school, but also how to reach kids outside of school.
Announced as part of the LEGO® Learning System, LEGO® Education introduces SPIKE Essential to engage students in STEAM through playful learning experiences, putting them on the path to become ...
For children, playful learning is serious learning. “That’s how children learn best,” said Dr. Roberta Golinkoff, Unidel H. Rodney Sharp professor of education at the University of Delaware and ...
Not too many decades back, children’s libraries and museums contained books that the librarian had to retrieve from the stacks for a child to use or from glass cases of ceramic dolls and toys on ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results