The excerpt below is from the book “Gamify Your Classroom: A Field Guide to Game-Based Learning,” by Matthew Farber. This excerpt is from the chapter entitled “Iterative Design.” Tracy Fullerton, ...
So wait, why paper, again? “Our teammates design apps every day, and we’ve tried most of the prototyping solutions out there, but they all seemed too complicated for us,” says Leo Lin, a designer at ...
In 2020, e-ink readers are affordable and easy to come by, leaving the world’s library at your fingertips without breaking the bank or destroying too many trees. But newspapers have yet to catch up — ...
If you’ve ever made a prototype of something before making the “real” one or even the final prototype, you probably already know that hands-on design time can’t be beat. There’s really no substitute ...
Sony's new e-ink prototype is getting the test-drive treatment at Japanese universities, but SID provides a perfect opportunity to give the North American market a demo. We found the Digital Paper ...
Whether you are developing a disruptively innovative product or a uniquely repurposed solution, and no matter how clear your idea and vision seem on paper, designing as simple as a paper prototype is ...
Unlock the full InfoQ experience by logging in! Stay updated with your favorite authors and topics, engage with content, and download exclusive resources. This article dives into the happens-before ...
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