It's almost 18 years since IBM's Deep Blue famously beat Garry Kasparov at chess, becoming the first computer to defeat a human world champion. Since then, as you can probably imagine, computers have ...
AIs have defeated humans at even more computationally difficult games. This is an Inside Science story. A new computer program taught itself superhuman mastery of three classic games -- chess, go and ...
Picochess is a chess program for the Raspberry Pi that you can use to carry out analyses, train openings, and master games.
Chess960 seems to hold special appeal for chess programmers. Because the placement of pieces is random, computers rely on lightning-fast processing, without retrieving archives of past moves from a ...
In 1997, IBM’s Deep Blue system defeated the world chess champion, Garry Kasparov. At the time, the victory was widely described as a milestone in artificial intelligence. But Deep Blue’s technology ...
A lot of computers can play chess. [Matthew Lui’s] Giraffe is a chess playing computer, but unlike other common chess programs, Giraffe taught itself to play. It apparently learned pretty well, too, ...
Dec. 1—A talk with Mark Galassi, even if it spans a few minutes, is likely to be a sweeping conversation, one that soars way out into the galaxy and plunges deep down into the human psyche. It's a ...
COMPUTER CHESS programs, including the mighty Deep Blue, do not address all the complex problems involved in developing artificial intelligence. Things like visual recognition, navigation and learning ...
Chess is an antique, about 1,500 years old, according to most historians. As a result, its evolution seems essentially complete, a hoary game now largely trudging along. That’s not to say that there ...
Click to share on Facebook (Opens in new window) Click to share on X (Opens in new window) Click to share on Reddit (Opens in new window) Larry Kaufman’s good at chess. In November, he won the world ...