For years, John Miller, a 7th-grade history teacher in King City, struggled to engage his students in world history lessons. Most of his students were English learners, had very low literacy rates and ...
The new question-of-the-week is: Do games have a role in teaching and learning in the classroom? If so, how should they be used? Part One ‘s contributors were Susan Lafond, Eric Schildge, Michael ...
I learned quite a bit from a tiny robot named 2-XL. If you’re not an official Old™ like me, you may not remember this kids’ toy, which first appeared in 1978, and was a glorified 8-track cassette ...
When classrooms went online in 2020 during the pandemic, gamified learning opportunities grew as a quick and easy way to evaluate the general learning that was happening from student to student.
New study results by a research team at the University of Cologne show that future teachers increasingly want to use computer games in the classroom. The study identifies particularly relevant aspects ...
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Every week at the Nysmith School in Herndon, Virginia, Philip Baselice breaks out a game to teach his class about key world events. Baselice teaches history to middle schoolers, and game-based ...
“I've always thought games were good models for everything—how to learn, but also how to be,” says Arana Shapiro. She has dedicated much of her career to helping educators integrate technology with ...
Duah: Using puzzles, both at home and in classrooms, can restore the often-forgotten truth that learning happens in ...
Student engagement is vital for any educator throughout the length of a course. The unfortunate reality is that a great teacher only has control of a student’s environment for a short period of time.
Penn State provides funding as a founding partner of The Conversation US. When most of us think about learning, we imagine a teacher and a classroom. In reality most of the things we know, and a great ...